Philosophy of 10 is a morality game about making hard decisions around the end of the world as we know it. The game takes place in the last three days before the apocalypse and the player in a position of having to make decisions quickly. Over the course of those days, the player needs to decide on bunker space, goods to provide within the bunker and selecting a number of people to populate the bunker on the fly. Developed by Jennifer Scheurle in collaboration with Chalk In Rain, P10 is a project about reflecting on your own values. The game is being developed in Unity and will be out on Steam in 2017.
Date: January 20, 2017
Code by Gerard Delaney. Environment Art by Emre Can Deniz. Character Art by Jennifer Scheurle. Game Design by Emre Can Deniz and Jennifer Scheurle.